The Scout is agile, accurate, but also frail. Take them all for a test run and see how their fighting styles differ. ![]() You will start with three ships: the Scout, the Raven, and the Spectrum. Starter Ships and Early Game Ship Design Tips Therefore, this mini guide was made to help new players overcome these challenges as early as possible so they can quickly move on to the much more fun mid game. While they can be handled easily by mid game with long range weapons and very fast ships you won't have those until much later. A player's first few encounters with a Scout Mk2 or a Trident can be very frustrating. However, your options may be limited in the early game (Less than about 30-40LY away from your home planet) and you may run in to times where you feel as though you are locked into using brute force to fight unfair opponents. ![]() ![]() This is a very open game which offers almost infinite customization in ship design and you are heavily encouraged to experiment around with them to see what strategy you prefer. Welcome to Event Horizon! If you just found this page then you may be a new player looking for some general pointers. 1.1 Starter Ships and Early Game Ship Design Tips.
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